There's So much packed into this one, I'm having trouble getting the update notes up here lmao!
I didn't realize how much it was, thought it was gonna be small for some reason.
Scav Moon🌙 — 5/13/2025 12:49 PM
Finalized Sentinel missions, they can now be played from start to finish successfully in repetition.,
[12:50 PM]
Added Exorcisms.,
To do so you must...
Be in The Celestine Order.
Be rank 1 or higher(ranks start at 0)
Place a combat ward, and use stigmata before the ward expires.
This will result in any enemies within radius of the ward to immediately be expelled and expunged from the realm of Midgard. (edited)
Scav Moon🌙 — 5/13/2025 2:13 PM
fuccin attachment xD Ill upload a vid ina bit
Scav Moon🌙 — 5/13/2025 3:54 PM
added: "stigmata" message repeats when player is near sentinel market destinaton & msg color is based off UI color.,
May 14, 2025
Scav Moon🌙 — 5/14/2025 10:39 AM
Added: Celestine Order Survey Tasks. Players will be tasked with moving to a location defined by the Order.\,
Scav Moon🌙 — 5/14/2025 1:19 PM
Main menu now cycles text.,
[1:24 PM]
Added: Celestine Order - CAPTURE Tasks. Players will be tasked with moving to a location given by the Order and capturing an Entity in the targeted vicinity.,
You are allowed to be creative.
Scav Moon🌙 — 5/14/2025 7:10 PM
Cooked meat now restores sanity when eaten.,
Scav Moon🌙 — 5/14/2025 11:30 PM
Added: The Celestine Order Rebuild,
Players are tasked with placing objects in the world that make it thrive further.
[11:30 PM]
Added: The Celestine Order Liberate,
Players are tasked with releasing elemental power from crystals by destroying them.
[11:31 PM]
Added: The Celestine Order Resonance,
Players are tasked with syncing with x amount of plasmas in the world.
[11:31 PM]
Added: The Celestine Order Establish,
Players are tasked with building a home with conditions suitable for a wandering scav.
[11:35 PM]
With that, it brings the celestine orders total assignments possible to 8. These are all repeatable inthe same sense one might play monster hunter online with others utilizing a hunting board. The only difference, is that these are not shared, so if you want to share a goal similar, all you have to do is use the same terminal and aim for the same assignment. This is because the location that all the quests will reside around is determined entirely by the terminal being used.
We may not get the same crystal or etc, but we SHOULD still both get credit if we both need to release one, and either one of us releases the nearest.
These assignments give a lot of freedom if they do not specifically state instructions otherwise, this is a survival game, you may figure out alternative solutions I did not intend nor see quickly and to that I say bravo welcome to the world of speedrunning. x)
May 15, 2025
Scav Moon🌙 — 5/15/2025 10:59 AM
Added: Bugs and birds can not be caught in traps.,
Scav Moon🌙 — 5/15/2025 9:42 PM
Added: Players can now move through the ranks of the Order.,
[9:42 PM]
Added: Players will now receive a base of 30 anima * their rank once they reach rank 1 and higher. upon completion of any Order Assignment,
[9:43 PM]
Added: Exorcist Rank up FX,
Scav Moon🌙 — 5/15/2025 10:08 PM
Added: Order Exorcists now change conversation based off your rank in the Order and will explain the premise of every assigment to players that interact with them at rank 0 or higher.,
[10:09 PM]
Added: players can now see their current points and till next rank under the same pillar that shows their current rank,
Scav Moon🌙 — 5/15/2025 10:20 PM
Scav Moon🌙 — 5/15/2025 10:49 PM
Added: Order Assignment Complete FX,
a notification will pop up like the others upon finishing any celestine order assignment.
May 16, 2025
Scav Moon🌙 — 5/16/2025 9:21 AM
Added: The Celestine Order: Recovery. RECOVERY – Players are tasked with locating and freeing imprisoned scavs,
Scav Moon🌙 — 5/16/2025 2:34 PM
Added: Sacrificial Exchange. Players can now sacrifice their contracted celestial to produce another.,
Sacrificial Exchange - Using Old World technology that reconstructs DNA entirely, Players sacrifice a contracted entity to bring forth a new Entity.
Players must either craft, or find a Key pad and Celestial Chamber.
They must arrange these within <15 px of each other
players must have present a contracted entity, within <10 px
The player will then activate the keypad, this will place a ward directly below the chamber, activating it, ending the life of the contracted entity you've decided to equivocally exchange for another.
Scav Moon🌙 — 5/16/2025 7:07 PM
Added: Mist Entities now spawn from dead trees @ night along with ghosts...,
b..believe me bro!!! its not a misty night!!!
Scav Moon🌙 — 5/16/2025 7:36 PM
Told ya!
Scav Moon🌙 — 5/16/2025 7:47 PM
Added: Ghosts now fade when approaching player,
Scav Moon🌙 — 5/16/2025 8:32 PM
tweaked: Hitting prisoner box now makes wooden sounds instead of stone,
Scav Moon🌙 — 5/16/2025 9:23 PM
Added: The Celestine Order, Raid Tasks..,
Raid - Demolish enemy objects & properties. ( Cultist busts, Cultist flag + depots must be destroyed)
May 17, 2025
Scav Moon🌙 — 5/17/2025 12:07 PM
Crops now make sfx when harvested.,
[12:09 PM]
Players no longer receiving good exp from watering crops ,
Scav Moon🌙 — 5/17/2025 12:23 PM
Added: Message now pops when player harvest crops, color is based on time of day.,
Scav Moon🌙 — 5/17/2025 9:17 PM
Fixed the positioning + recentered sprite of farming tree block.,
Scav Moon🌙 — 5/17/2025 9:24 PM
fixed shadow. ( these are not the same trees sitting out in the world, these the ones that start out as babies cause you farmin honey ),
Scav Moon🌙 — 5/17/2025 10:37 PM
Added: The Celestine Order, Banish tasks.,
Banish - Locate and appease a stray Celestial Beholder in the wasteland.
Scav Moon🌙 — 5/17/2025 11:11 PM
Added: Celestial Beholders that spawn with enemies out of range will now adjust their kill goals to accomodate for appeasal through process of combat wards. if you did not know, 1 combat ward = 1 prayer err, 1 kill. So every time you place a ward, it negates 1 from the beholders needed goal to dissolve itself.,
Scav Moon🌙 — 5/17/2025 11:49 PM
Added: Beholder exorcisms.,
These exorcism types are available to exorcists beginning @ rank 2 and higher.
As you gain ranks, the PWR level will increase, but it will always be a range of your exorcist PWR and not the total sum.
Beholder Exorcisms will negate an amount of souls necessary on a random selection between a low and value increased by the players own Exorcist rank. (edited)
May 18, 2025
Scav Moon🌙 — 5/18/2025 11:33 AM
Added: FISHERMENS LEAGUE!,
You know how the Celestine order works? Well, thats how the fishermens league works, minue the tasks! ( for now? )
now every time you catch a fish, or turn in fishing goods, you will gain points toward your fisher rank and a new title.
Scav Moon🌙 — 5/18/2025 12:48 PM
Added: FISHERMENS LEAGUE: Fish Statue!,
This cute little stone fella, modeled after the wastelands very own Behemoth ( that you can fight somewhere out in the world) will display your Fishing title, Current Points, and Points to next Rank up!
Easily craftable @ 10 stone and you can immediately use it once you start fishing c:
Scav Moon🌙 — 5/18/2025 2:44 PM
Days of the week, and seasons, have been given thematic names.,
Scav Moon🌙 — 5/18/2025 5:56 PM
Added: Farmers Guild!,
Rise through the ranks of the Farmers guild like you would the other groups established thus far, more will be added and detailed later! for now,
players may place a farming statue and begin engaging in farming. This will allow the player to start engaging with and progressing in the guild.
Harvest fully grown crops, or turn in farming good packs to really get your full experience.
This system is seperate from a players farming Life Skill, that effects farming directly, where the guild is more reactions of the world based on your ability to have done/do so
Scav Moon🌙 — 5/18/2025 7:44 PM
Added Merchants Guild.,
Take and deliver goods from one merchant board to the next! earn merchant points for each successful delivery and end more for escorting a merchant also!
You will however, need to complete the merchants guild quest before you are allowed in.
May 19, 2025
Scav Moon🌙 — 5/19/2025 12:20 AM
Added: Players will now receive merchant points + goods from shop sales.,
Scav Moon🌙 — 5/19/2025 12:46 AM
added: players will now receive goods from killing bandits, traveling shoppers, traveling merchants.,
[12:46 AM]
Players will now gain 100 goods upon equipping a goods backpack with 0 goods obtained.,
[12:49 AM]
Boats fixed, appear behind enemies now.,
[12:49 AM]
backpacks no longer disappear when unequipped via equipping another back item,
[12:51 AM]
Playes can now craft merchant caravans,
Scav Moon🌙 — 5/19/2025 9:11 AM
Footsteps now match running speed, that is to say, if you are walking, your footsteps will player in a longer interval than if you're running.,
Scav Moon🌙 — 5/19/2025 1:05 PM
NPC/Entities will now produce foot steps,
Scav Moon🌙 — 5/19/2025 5:36 PM
Added: Crafting menu now grows as the player gets better /higher in their crafting Life Skill.,
Menu now starts at low-tier, which will be basically the minimum of things needed to get started, and go on from there.
This is a step toward having a creative mode for the game
Scav Moon🌙 — 5/19/2025 8:02 PM
forgetting to update
[8:03 PM]
Added: Conservation Collection,
dedicated to the collection and preservation of all things wasteland related.
you played stardew valley? okay, I'm assuming you said yes
you know how you place things in the museum to progress that sector, unlocking new things(i've never played far into the game is it obvious?) I'm assuming you're nodding.
Well that's basically how this will work.
How's it work? Oh.
dang. Okay well basically when you catch things, you'll get the material to make a showcase version of it.
Build your own structure/museum, place the Conservation statue in said structure, then begin placing all the showcase items in the vicinity... simple as 1,2,3.
[8:04 PM]
Added: Crafters Association.,
The Crafters' Association is a guild devoted to the restoration, innovation, and fulfillment of material needs across Midgard. They rebuild what’s broken, forge new tech-magi hybrids, and craft solutions to survival. From tools to defenses, shelters to cities.. they are the backbone of civilization in the post-celestial wasteland.
They also take on community requests, maintain town infrastructure, and hold sacred the act of creation over destruction.
Find an unlucky citizen of this wasteland, and find ways to aid them.
go into town and consult the request board, you'll always have requests to fulfill there also.
By way of aligning with the motto - celestine orders of rebuild & establish will also yield crafter points. (not shown) (edited)
Scav Moon🌙 — 5/19/2025 11:16 PM
Added: Children of The Calamity,
Children of (the) Calamity. Only added "the" because otherwise its coc bruv. :v look up why they changed pac mans name.
survivors of the first collapse, born in the flame, raised in ruins, and changed by it. Some see them as prophets. Others? As walking time bombs.
These are the ones who:
Enter cursed zones willingly
Pull artifacts from unstable vaults
Harness decay, entropy, and ruin as tools
Speak to broken gods.
Sometimes… cause calamities themselves
(these are all possible in one sense or the other right now )
All and every negative/criminal/celestialist act will garner you point into the children of calamitous intent.
It is very simple, stay altruistic, you will not be tethered in the direction a calamity.
Right now, you can only join them. Later on, as you do things in the world, good or bad, you will find they may come for your head.
You may find yourself a burn notice, left upon the high table.. and suddenly you're John Wick, beset with a terrible fate.
... & oh, they will come.
Anyway, here's a brief look at the organizations in the game. Should I go for 13 just for the KH reference? haha. I could easily double the amount but is it necessary? we'll see. a lot of ideas just entered the chat room.
Whenever you trickle down from outlaw stars, you will gain COTC points. The higher your outlaw stars, the higher the cap on your points possible gained goes. range x-x*x for the formula so it'll just scale, high risk high reward type deal.
10 is obviously selenian status, careful there.
the COTC talk about the art of staying in the green, the zone where the celestials cannot observe your negative actions upon the world.
( in digital devil saga, the only reason god starts to destroy the world is he senses negative intention from the MC, using the person who can communicate with him directly to in a shallow bid to further his own ambitions.)
Do I admit that I've put thought into some of this? It's come so easy and simply. I think I love that series dearly.
May 20, 2025
Scav Moon🌙 — 5/20/2025 3:06 PM
Added new location: BATTLEFIELD: Darkness Falls.,
Details emerging...
Factions...
at war.
Scav Moon🌙 — 5/20/2025 7:32 PM
forgot to say
[7:33 PM]
Added Faction Slayers to the battlefield!,
Scav Moon🌙 — 5/20/2025 7:58 PM
Added new SFX: wind & wall slides,
Scav Moon🌙 — 5/20/2025 8:06 PM
added: players will no longer be able to freely run across wall tilles, scaling them will now be considered climbing/scaling and once you run out of stamina, you will begin to slide south.,
Scav Moon🌙 — 5/20/2025 8:41 PM
Added: Players can now "Ride" the Celestial Drift..,
Scav Moon🌙 — 5/20/2025 10:54 PM
Added: Reputation is now synced between client & server, allowing for NPCs to react to you.,
Now, engaging in Slayer activities will result in that faction coming to your favor.
They will engage with you, and rejoice in your presence.. The others...? They still hate you.
May 22, 2025
Scav Moon🌙 — 5/22/2025 10:31 AM
didn't make any changes yesterday even though I still played<
punishing myself with more progress, need atleast 1 change/hr today.
[10:34 AM]
Added: Player relations on celestials will now display correctly.,
Scav Moon🌙 — 5/22/2025 11:24 AM
added: Cultists now outfitted correctly.,
Scav Moon🌙 — 5/22/2025 12:30 PM
added: beds now show a message when used + restore hp & sanity to full/default.,
Scav Moon🌙 — 5/22/2025 1:59 PM
Added: fleshed out the textbox, it's now possible to respond in certain ways.,
[2:01 PM]
Added: Requests no longer random from NPCs and can be accessed at any time by clicking the request button. This will now pop a second window above the first and act the same from there.,
(edited)
Scav Moon🌙 — 5/22/2025 2:17 PM
added: changed some request success messages, may change them further,
Scav Moon🌙 — 5/22/2025 3:36 PM
drove the lovebug to werk and back to it.
Scav Moon🌙 — 5/22/2025 3:59 PM
Players can now befriend entities through dialogue,
[4:02 PM]
Scav Moon🌙 — 5/22/2025 4:10 PM
added: Entities will now tell you how they feel when you interact with them.,
Scav Moon🌙 — 5/22/2025 5:10 PM
added: celestials now have personalities and will exhibit them in dialogue texts,
Scav Moon🌙 — 5/22/2025 5:18 PM
not only can you now hold more unique conversations with your contracted entity, I've given them personality types.
after negotiating and establishing a contract with a celestial, you can now talk to them.
Cheeky or Mischievous Pet - Playful, teasing, a bit sassy
Loyal But Sassy Pet - Supportive but with attitude
Wise or Enigmatic Pet - Mysterious, thoughtful, cryptic
Magical or Supernatural Pet - Mystical, powerful, with humor
Greedy or Food-Motivated Pet - Always thinking about snacks
Random and Quirky Pet - Unpredictable, silly, chaotic
& Undefined / Improvising Pet - Unknown personality, improvising
Scav Moon🌙 — 5/22/2025 6:00 PM
added: Players can now disparage entities, damaging them by hurting their feel feels,
Scav Moon🌙 — 5/22/2025 6:34 PM
added: lifeskill crafting speed now maxed at .80 starts at 0.01 so you understand, this is to prevent crafting spam, but I will allow it to keep increasing for player "wow" factor,
Scav Moon🌙 — 5/22/2025 7:01 PM
fixed: changed statues text to one solid color of white so it would stop going dark at night.,
Scav Moon🌙 — 5/22/2025 7:47 PM
Added: Kitchen Sink! Don't want to get all your clean water from a well? Now you dont have to.,
Scav Moon🌙 — 5/22/2025 7:55 PM
Added: Details now must be shown in order to see your celestials status,
Scav Moon🌙 — 5/22/2025 9:05 PM
Added: Follow and Stay Commands Functionality!,
Now players can actively tag in & out other entities (edited)
Scav Moon🌙 — 5/22/2025 9:27 PM
adjusted followed distance for all entities overall. Will continue tweaking to find best pos etc.,
May 23, 2025
Scav Moon🌙 — 5/23/2025 3:17 PM
Added: Kitchen stove to go with kitchen sink.,
[3:20 PM]
Scav Moon🌙 — 5/23/2025 8:48 PM
added: kitchen counter.,
added: Tamer Board now gives convervation collective points!,
Scav Moon🌙 — 5/24/2025 8:15 AM
Added: players can no longer hover traps over entities to capture them. must be placed.,
Scav Moon🌙 — 5/24/2025 8:36 AM
added: fixed exploding barrels spawning on player + added correct positioning,
Scav Moon🌙 — 5/24/2025 10:07 AM
added: fixed negotiating, changed the functionality of befriending also.,
befriending now plays out like a small conversation instead of an instant feedback loop.
when you attempt to befriend or negotiate now, you will begin an exchange with your counterpart, positive exchanges result in a quicker exchange, leading to better possibility of friendship forming, whereas negative interactions lead to awkward silences and pauses that attribute to failing to develop a bond.
once the friendship is established, negotiating further will not increase the bond but allow you to interact with the entity in a way where they will reveal their personality. You must build further bonds through befriending skill directly, feeding, petting or requests.
Scav Moon🌙 — 5/24/2025 10:27 AM
added: Disdain functionality fleshed out further.,
Successful attempts will result in the entity being damaged, but if they disregard your disrespect, their resolve will be strengthened once more, making them feel as if you...never existed at all...
Scav Moon🌙 — 5/24/2025 12:24 PM
Fixed: textbox sticking around after talker dies,
May 25, 2025
Scav Moon🌙 — 5/25/2025 10:03 AM
Added: Dresser. Now the vanity isn't the only place to change your outfit! ,
[10:04 AM]
Added: Empty Shelf!,
it's.. a shelf with NOTHING ON IT?!?!?!
[10:06 AM]
Added: Light Pylons are now craftable.,
May 26, 2025
Scav Moon🌙 — 5/26/2025 1:20 AM
Added: Engineers Blaspheme.,
This engineering device will poison the nearest celestial within range.
[1:21 AM]
Added: Engineers Expulsion,
This engineering device will heal all nearby players and friendly entities within 20 pixels.
[1:22 AM]
Added: Engineers Repel,
This engineering device will repeatedly pulsate hex miasma, keeping enemies at bay.
Scav Moon🌙 — 5/26/2025 9:29 AM
fixed: enemy 1 shadow,
Scav Moon🌙 — 5/26/2025 4:21 PM
Fixed: Bamboo wall shadow,
[4:21 PM]
Added: Vampires now tameable instead of apprehended like bandits,
[4:26 PM]
[4:27 PM]
(they turn into blade when you tame them, DAYWALKEERRRRRRSSSSS)
Scav Moon🌙 — 5/26/2025 6:18 PM
Added: Barn Structure 1.,
[6:21 PM]
Added: Lamp Pillar.,
Let there be (more) light
[6:22 PM]
added: Beam: Cobblestone.,
place em and look aesthetic?
[6:23 PM]
added: BEAMS of all varieties that existed prior, are now craftable as well.,
[6:23 PM]
(ever heard of the fifth element?)
[6:24 PM]
Scav Moon🌙 — 5/26/2025 6:34 PM
Added: Small barn, 2 & 3. Similar but not exactly the same.,
Scav Moon🌙 — 5/26/2025 6:44 PM
updated: basic log cabin look,
[6:48 PM]
added: Blue, Green, Red Pylons.,
[6:49 PM]
Added: Blue & Pink Flowers, mmm! cotton candy!,
Scav Moon🌙 — 5/26/2025 6:55 PM
Added: Brown, Pale Mushrooms.,
[7:01 PM]
altered: ant hill msg, it was bothering me that the message didn't fit the situation contextually.,
May 27, 2025
Scav Moon🌙 — 5/27/2025 6:41 AM
Added: Half stacks/Half stands are now craftable structures,
Scav Moon🌙 — 5/27/2025 7:44 AM
adjusted collision mask of cobblestone beams ( they wont spawn correctly if they're messed up),
Scav Moon🌙 — 5/27/2025 1:16 PM
Added: Key Pad tocrafting menu,
[1:16 PM]
added: celestial chamber to crafting menu.,
It is now possible to create Celestials at-will.
Scav Moon🌙 — 5/27/2025 1:28 PM
Fixed tree felling SFX.,
Now sounds off correctly, tree creaks when begins to fall and crashes when it ultimately lands
Scav Moon🌙 — 5/27/2025 1:55 PM
NPCs may now carry weapons on them.,
Scav Moon🌙 — 5/27/2025 3:32 PM
Updated look of modern building,
Scav Moon🌙 — 5/27/2025 7:14 PM
Added: Climbing is now a learned skill/trait. Players will no longer be able to slide and walljump/ride/climb from the start.,
Scav Moon🌙 — 5/27/2025 9:13 PM
i am dumb x_x
[9:14 PM]
fixed guild statues text appearing dark @ night,
[9:14 PM]
fixed fiery slimes sprite,
Scav Moon🌙 — 5/27/2025 9:51 PM
Added: "END" option in conversation, same as no, but just breaks textbox instead of opting for the negative choice.,
[9:52 PM]
Scav Moon🌙 — 5/27/2025 10:52 PM
Updated Sprites of...,
Kitchen Stove
Kitchen Counter
Kitchen Sink
Green Pot
Blue Pot
Red Pot
Yellow Pot...
all stop signs
all depots
ETC. See picture. (edited)
Scav Moon🌙 — 5/27/2025 11:31 PM
G'night!
May 28, 2025
Scav Moon🌙 — 5/28/2025 10:25 AM
Added: All town boards are now craftable.,
Players may now add Merchant, Taming, boards to any location they so desire. Merchant boards have their own way of checking the journey between them , so trying to place two directly near each other will not work lol just a btw
Players may now add Missing signs anywhere they please. Now you can always turn in the prisoner if that is your jam, instead of leaving them to wander off on their own freely.
Players may now add wanted signs anywhere they please, so that they may freely indulge in apprehending criminals and ridding the wasteland of unsavory scavs.
Changed several other sprites, boards, farm fish box, etc. should feel a lot nicer to run around town, will continue working on it.,
Scav Moon🌙 — 5/28/2025 3:36 PM
added: falling into favor with a faction and placing a flag will now spawn at minimum, 1 soldier to aid you.,
Image
Scav Moon🌙 — 5/28/2025 5:46 PM
fixed/altered: NPC Weps now fall in hand area. flip with x scale.,
Image
Scav Moon🌙 — 5/28/2025 6:37 PM
updated collapsed ruins sprites slate & tan,
Scav Moon🌙 — 5/28/2025 8:01 PM
Added: 9 varied structures + made them craftable.,
The world is growing, Scav..
Scav Moon🌙 — 5/29/2025 12:20 AM
Added new group: DEVIL HOUNDS. The wastelands vigilante justice! (ill explain more tomorrow im so tired) g'night,
Scav Moon🌙 — 5/29/2025 9:10 AM
Celestial personality made random at first, each player may now start with a different celestial personality - will be able to alter this later,
Scav Moon🌙 — 5/29/2025 9:50 AM
Added: A new group, known as The * Alchemic Catalysts * have been gathering in the wasteland, scav...,
From what i've gathered.. This group specializes in Alchemy, the process of changing somethings state of being entirely, through transmutation or other means. A very powerfull skill, even stronger when used for offense... or so I hear..
Image
Image
Scav Moon🌙 — 5/29/2025 11:28 AM
Added: The Hollow Brand.,
The Hollow Branded:
are Moonlit Vassals who have been infected with Paraselenian DNA -> and survived.
"We were chosen by the Goddess. Then cursed by the stars.”
Some Vassals, exposed too deeply to the Paraselenian DNA, whether in Dungeons or in Dead-Zones , become Infected.
Most do not survive.
few do.
These survivors do not return unchanged. Their biology is rewritten, their minds bent into recursive spirals, their dreams eaten and replaced by something hollow.
They are neither wholly human, nor entirely Paraselenian.
The Hollow Brand is not an organization, it is a containment protocol.
These infected Vassals are marked with a burned sigil and sent back into the infection, deeper than any sane soul would go. Where others cleanse, explore, or seek meaning… the Branded are tasked to erase.
They alone can survive prolonged exposure to Paraselenian zones.
They alone hear the Echo Logic of the Core Blight and remain mostly intact.
But they are not trusted.
They are tracked.
They are expendable.
They are dying slowly and knowingly.
To be Branded is to be used until the Blight takes full hold -> and then be executed by your own squad, burned to ash, and forgotten.
Final Mandate ->
The Hollow Brand exists to do what no one else can: descend into the Blight and destroy its evolving core intelligence before it reaches critical consciousness.. and with it, the surface.
Because if it ever learns to operate in daylight,
Midgard becomes Paraselenian.
Scav Moon🌙 — 5/29/2025 5:35 PM
Fixed: cursor getting lost and going invisible while cycling windows.,
Scav Moon🌙 — 5/29/2025 8:22 PM
alteration: Weapon sharpness now saves, switch weapons freely without worrying about having to sharpen again! c;,
Scav Moon🌙 — 5/29/2025 10:48 PM
Fixed death credit not crediting! this was a big one c:,
Scav Moon🌙 — 5/29/2025 11:03 PM
Added: Killing a primordial and rolling a failing hand will now display "Trait Denial" under player.,
Scav Moon🌙 — 5/29/2025 11:30 PM
Added: Players now follow the NPC they are interacting with, as if strolling together.,
Scav Moon🌙 — 5/29/2025 11:54 PM
Added: The yes and no button now work as you'd expect. See what people have to say.. and how they react. 🙂,
Image
Scav Moon🌙 — 5/31/2025 5:13 AM
Added: new underground maps.,
Added: Night Vision.,
Added: Celestial Reader now automatically engages night vision for players when worn, allowing them to see better in low visibility areas.,
Scav Moon🌙 — 5/31/2025 5:22 AM
Added: Races that naturally dwell underground now passively have night vision.,
Dark Kin, Devil Kin, Beast Kin.
Scav Moon🌙 — 5/31/2025 8:50 PM
added: Celestial Reader UI.,
When you equip a Celestial Reader now, a UI will pop-up that details monsters, your surroundings as well as some other things relevant to the game (such as a monsters pwr in regards to your current hp)
This is all color swappable, UI color 2 button which I'll add more colors or liberty to later.
Scav Moon🌙 — 6/1/2025 12:57 AM
Added: 17 New structures.,
BLOCK_BARN_WITH_DOOR,//416
BLOCK_BARN_ALT1,//417
BLOCK_BARN_ALT2,//418
BLOCK_BARNGARAGE,//419 (BLACK)
BLOCK_BARNGARAGE1,//420 BLAZE IT(PURP)
BLOCK_GARAGE,//421
BLOCK_GARAGE1,//422
BLOCK_GARAGEMOSSY,//423
BLOCK_GARAGEMOSSY1,//424
BLOCK_DIGICAMO_STRUC,//425
BLOCK_DIGICAMO_STRUC1,//426
BLOCK_DIGICAMO_STRUC2,//427
BLOCK_DIGICAMO_STRUC3,//428
BLOCK_DIGICAMO_STRUC4,//429
BLOCK_DIGICAMO_STRUC5,//430
BLOCK_HALFSTAND_SURROUND,//431
BLOCK_HALFSTAND_SURROUND1,//431
Scav Moon🌙 — 6/1/2025 5:43 PM
added: mouse view now moves camera toward the direction, allowing for better visibility!,
Scav Moon🌙 — 6/2/2025 11:53 PM
Added: Alchemic Transmutations( think FMA, im tired g'night!),
Scav Moon🌙 — 6/3/2025 10:49 AM
I have been posting like crazy in other places and its kinda messed up my posting updates lol
Fixed: Cloaks erroring, may have to upload new build because of this.,
Fixed/Added: Camera now follows space between player and mouse, now works correctly when interacting with breakables.,
Scav Moon🌙 — 6/3/2025 1:57 PM
Added: Celestial Reader Pulse Wave.,
This wave readers th objects and life forms it picks up as it expands outward and relays a sound to the let the player know, object, or life form.
Scav Moon🌙 — 6/3/2025 6:31 PM
added: Player sheet now shows Stat Pie Chart.,
colors will be explained near it , will post later
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added: character build display into celestial reader top right UI, shows the stats you've pumped most of, as if the celestial reader could pick up on a scavs vitals.,
The red is a players HP Pool, the orange is my damage. From this one, you can tell I'm mostly a bruiser type character, high hp and damage built!
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Scav Moon🌙 — 6/3/2025 11:50 PM
Added: Celestial Reader UI,
The Celestial Reader....
When equipping this piece of gear - you will immediately begin to see the Celestial Magik that makes up the world.
these are glowing orbs, that sputter across the world freely, unharnessed - pure energy.
In your reader, you may gather various pieces of information about yourself, and your surroundings..
Pressing "N" Now sends out a Pulse wave that identifies objects and life forms in the nearby vicinity, and keeps them marked until you press N once more.
Further explanation will follow - but this is not the end of the changes.
Scav Moon🌙 — 6/4/2025 12:25 PM
Added: Moon Hatred, in the wasteland.,
You will find, that not all life forms in the wasteland feel kindly about the moon goddess...and as such, would spread hatred through dimensional pockets... uncover these messages, and remove them from the wasteland.
When you see a dimensional pocket, it may now be treasure, or a sentiment of disdain for the goddess.
Removing these will grant you HOUND points, creating them will grant you children of the calamity.
Scav Moon🌙 — 6/5/2025 11:04 AM
Added: Botanist Pack!,
Like flowers and wanna show it? now you can! 🙂
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Added: Thruster Gear.,
If you're bored of the normal rules of gravity and wanna float around like an armored core mech... Welcome Raven.
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Scav Moon🌙 — 6/5/2025 11:55 AM
Added: Thruster Drifting,
Truncating things lately, one new thing might be like 4 that comes together as one mechanic.
Scav Moon🌙 — 6/5/2025 12:08 PM
Added: Player shadow now tied to (faux) z axis.,
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Scav Moon🌙 — 6/5/2025 12:25 PM
The difference between an old-worlder and a new-worlder now, in Mofrarein.
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4 days ago
pt2
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4 days ago
Scav Moon🌙 — 6/5/2025 7:07 PM
Added: For players who want to keep their off hand free, or use it for another purpose, they may opt for Cyberization... or.. to get a Cybernetic Brain.,
4 days ago
Scav Moon🌙 — 6/5/2025 7:59 PM
Added: Using the Thruster now allows players to glide over edges/cliffs/chasms etc, you get the idea Im drawing a blank for some reason lol,
4 days ago
Scav Moon🌙 — 6/5/2025 11:47 PM
Added: jump display now shows thruster when player is drifting,
Scav Moon🌙 — 6/6/2025 9:29 PM
Added: Players may now press B to enter Build mode. This allows them to break objects with any tool/weapon.
Added: Target Compass.,
A tiny display that shows you how close and what direction your nearest target is.
Added: Verticality meter adjust to thruster velocity when drifting,
#pictures-media • Friday
Scav Moon🌙 — 6/7/2025 11:49 PM
Added: Anima Digger!,
wave based spawner!
setting up the digger
2 days ago
It can get out of hand 🙂
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2 days ago
Scav Moon🌙 — Yesterday at 9:16 AM
added: updated digger look,
Scav Moon🌙 — Yesterday at 10:05 AM
Added meats to kitchen counter recipes,
Scav Moon🌙 — Yesterday at 10:14 AM
changed wastewalker dmg text notification,
Scav Moon🌙 — Yesterday at 1:59 PM
added: Extractor.,
Discover how to access end-game dungeons and spaces, but wind up stuck - because you didn't realize you walked into an extraction type zone? No problem!
build an Extractor! Powered by a red pylon, these little buddies will sync you to a safe zone and port you there unharmed AND with any + all loot you gathered! Nice extraction, Scav! 😉
Scav Moon🌙 — Yesterday at 5:02 PM
Added: Radial Radar @ the players feet, showing where the cursor is facing.,
Scav Moon🌙 — Yesterday at 8:13 PM
Added: Several changes to the UI when cyber-brained or equipped with a celestial reader.
