Minor bugfix release:
fix high-refresh capture (removes 65fps limit) - make sure to enable "Max Capture Rate" in "Processing -> Advanced" menu and restart ShaderGlass if you have a >60 Hz monitor
Minor bugfix release:
fix high-refresh capture (removes 65fps limit) - make sure to enable "Max Capture Rate" in "Processing -> Advanced" menu and restart ShaderGlass if you have a >60 Hz monitor