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# Demo Update 3

Hey everyone!

A new demo update is now live. This update includes several bug fixes, gameplay improvements, balancing changes, UI fixes.

Thank you for playing and for sharing your feedback!

## Bug Fixes

* Fixed an issue where the spinning icon could repeatedly appear and disappear while holding an input.

* Fixed an issue that could occur when ending the day while a customer was moving to a shelf slot.

* Fixed a black visual issue that appeared when looking at the shop ceiling.

* Fixed an issue where monsters could be thrown over fences into locked garden areas.

* Fixed an issue where the garden capacity text could remain visible after opening the settings menu.

* Checked price tag interactions on all shelves and fixed the broken ones.

* Fixed a shop name camera layer issue related to customers.

## Improvements

* Change money can now also be taken back by clicking on the money placed on the cashier.

* Balanced the customer arrival intervals during the first days.

* Added an info prompt in the inventory showing that items can be rotated with the A and D keys.

* Reduced the prices of big boxes and packs.

* The restriction that prevented leaving the cashier while a customer was present has been removed.

* License prices are no longer fixed and now increase based on the element type.

* Improved pack placement behavior. Packs taken from shelves can now be placed again properly.

* Market prices now change every day.

* Players can now carry up to 5 eggs at once.

* Added a new egg cracking design and sound effects for its different phases.

* Blocked unreachable areas outside the shop with props and fixed diagonal movement issues.

* Balanced market prices to make them more reasonable.

* Improved placing and picking up behavior. Items now work at an angled position instead of staying completely flat.

* Disabled collisions between customers and between the player and customers, as they were causing unnecessary issues.

* Fixed UI layout issues on some resolutions.

We will keep improving the game with future updates. Thanks again for your support!