Day and night modes added.
Shield Current recharge wave modifier added, now up to five charges can of the shield current can be had at once.
Teleport tier 1 now has wall teleport instead of damage per teleport
Orbiters are now affected by crit damage and crit chance
Mutations added:
Orbiter:
Multi Orbiter
Orbiter Explosion
- News and updates
- D.P.S: Weapons Testing Facility 2
- 1.2.2 Day and Night
Source: Steam Community (opens in a new tab)
