Act III continues. Also, you can finally level up everyone's bonds to 5.
CHANGELOG
v0.9.3 -> v0.9.4
BUG FIXES
Fixed varied backgrounds toggling back and forth when going through the conversation log.
You can no longer make Copied cards into permanent cards with items such as Chirography/Muscle Memory (they would have disappeared after use anyway).
Crow's Eclipse now gains Draw 1 on upgrade (previously did not change on upgrade).
STORY
Implemented Act III Scene II.
Implemented bond level 5 conversations.
Added new lore entries.
VISUALS
Added more backgrounds to certain conversations.
Enemy sprites now have a red overlay that intensifies as they take damage.
GAMEPLAY
Some of the more complex enemies no longer appear in the first few runs, to reduce information load.
QUALITY OF LIFE
Reward menu titles are now more direct (e.g. "Memory Upgrade" rather than "Reflection").
The Monsters tab now shows blank cards for not-yet-defeated enemies, so you can track your progress.
