Performance & Stability
- Significantly improved overall performance and FPS.
- Reduced lag spikes when arriving at new destinations.
- Downgraded graphics API from DX12 to DX11 for improved stability and smoother frame pacing.
Gameplay Updates
- Muscomorphs can now be killed using pans.
- Added ragdoll physics for Muscomorphs.
- Changed dungeon generation for the Forest scene.
- The head animation when interacting with the train lever is now smoother.
- Reduced head-bob intensity for a smoother camera experience.
- Added a lamp next to the main lever to visually indicate train clearance.
- The train no longer starts if the shredder or doors are open.
- Fixed issue where players could glitch through the train when using the lever while traveling.
Audio
- Added door sounds.
- Added pickup and impact sounds for various metal items.
- Replaced some UI-related sound effects.
- Fixed several sound-related glitches and inconsistencies.
User Interface & Interactions
- Added a Field of View (FOV) slider to the in-game settings.
- Selected items are now automatically deselected and reselected when interacting with terminals or other interactive elements.
- Added UI indicators for attempting to use the train lever without clearance.
- Train terminal UI has been redesigned for better readability.
- Remaining destination counter has been moved to the main screen (no longer shown in other views).
- Title menu buttons now appear only after the playtest hint is closed.
- Mouse cursor replaced with a more visible version.
- Mouse invert settings are now visible in the title menu.
- ESC button in menus is now clickable.
- Fixed issue where the mouse cursor would disappear when alt-tabbing.
Visual & Graphical Improvements
- Added a hand animation when trying to use the train lever without clearance.
- Updated player arm protector texture and simplified its geometry.
- Updated textures for the front side windows and the train’s main lever compartment.
- Updated interaction hint on Scrap Monitor UI (“HOLD E” instead of “PRESS E”).
- Extended the End-of-Level Stats Screen with additional data and ensured it always appears after completing a real level.
- Added new Steam integration (basic functionality).
Bug Fixes & Polish
- Dungeon doors now have highlightable centers and UI text.
- Fixed hand animation issues when interacting with levers and terminals.
- Fixed various small bugs and minor inconsistencies throughout the build.
