Changelog:
Main Game:
Added a notification when picking up already installed lamps.
Ship mini-games are now available from the very start of the game.
The “Simon Says” mini-game now saves its on/off state.
Fixed an issue in cutscenes where returning to the ship via teleport would place the player on the ship instead of the previous position.
Bonus Level Fixes:
Added additional resource spawns in the infinite tunnel.
Purchased rooms from the main game are now transferred when starting a new bonus level game.
Removed the ability to purchase explosives in the bonus level
(they can still be found and obtained for each explosive upgrade).
Fixed an issue where the player’s tool was not hidden during a cutscene.
Fixed a visual bug where the bonus drill could disappear.
Have a great game!