Dear players,
We are delighted to announce the latest update for Sudoku Bactron! Here are the main contents of this update:
Fixed an issue where completing a Sudoku in Adventure mode was not counted toward the completion counts for "First Blood" and "Persistent".
Added Steam Workshop feature. For details, see GUIDE.
Improved the game's level selection page and implemented preview images.
At the same time, we are announcing all updates made since version 1.0:
v1.0
Added thread setting controls
Added options for "Sudoku generation count" and "Strict Generation" (with the "Strict Generation" option defaulting to off for users)
Fixed an issue in the main game where, after the player interacted with the settings page and returned to the main game, the entered numbers could not be cleared
Fixed an issue where the resolution could not be scaled centered
v1.1
Added Tutorial mode
Added Japanese localization
Refactored the cell model to more clearly distinguish "odd/even palaces" and refactored the selected cell state
Fixed an issue in the Level Editor where typing in an input box would trigger WASD cell movement
Fixed an issue where the resolution was not a fixed value
v1.2
Improved the Settings menu. When settings are applied, the button state will now change immediately.
Improved the persistence of the M key (for music toggle on/off)
Rewrote the settings storage. Improved the persistence data.
Gameplay optimization: In the Sudoku game, regarding WASD and arrow keys, when the player long-presses one of the keys, pressing W will first trigger a move up once, then after a 0.5-second cooldown, it will automatically continue moving the cells upward.
Fixed a game loading issue: when the player exits the main game and re-enters Random mode, the game would get stuck in a loading state
Improved the content of the tutorial levels
Additionally, a Demo version of the game has been added in this update. (Only the Editor levels and Tutorial mode are playable)
v1.3
Improved the input mapping. Using Godot's standard input mapping and rewriting the logic.
Added a new Steam achievement: "Getting Started"
Looking forward to the official release on June 5, 2026! Please add it to your wishlist!
