Changelog
Balancing Adjustments:
Changed the effective Dodge Chance limit to be 75% on both regular enemy attacks and spells (previously it was 75% on attacks and 65% on spells);
Source: Steam Community (opens in a new tab)
Changed the effective Dodge Chance limit to be 75% on both regular enemy attacks and spells (previously it was 75% on attacks and 65% on spells);
Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.
Build 25155123 · public branch
Steam updated · First observed