Hi everyone,
We have released update 3.0.2 to the servers and your game client! Below are the changes for this update...
Audio
- Fixed cases of Data Links not having any audio
Consoles
- Fixed the missing main menu background for the XB1 Arena Edition
Controls & Control Devices
- Changes made to the throttle at any point during a hyperspace jump should now be preserved properly
- Fixed various T.Flight Hotas One and T.Flight Hotas 4 conflicts and issues for the default bindings
- Assigned a CQC scoreboard binding for T.Flight Hotas One and T.Flight Hotas 4 for all platforms
Crime
- Notoriety exemption for murder by ramming now applies everywhere, not just near stations
Engineers
- Applying a new blueprint will now correctly update the icon to indicate it's selected
- Fixed an issue whereby applying a second blueprint immediately after creating the first caused the game to softlock
- Fixed issue where material and data capacities reset to 100 after generating an Engineer Blueprint
- Fixed an issue where clicking on the list of experimental effects consumed materials
Holo-Me Creator
- Fixed an issue where outfits you do not own would remain displayed when backing out of a sub menu
Installations/POIs/USSs
- Fixed instances of Pictograms not displaying correctly at Guardian Sites
- Fixed some collision detection at a Guardian Site
- Fixed issue where Guardian Blueprints could be incorrectly obtained by scanning a codex
Missions
- Fixed an issue where the Thargoid Massacre mission would not update correctly
- Engineered AI ships have been added to Assassination Wing Missions to provide more challenge
- Adjusted mission payouts for Thargoid Massacre Wing missions
- Raised the minimum rep requirements for Thargoid Massacre Wing missions
- Adjusted the mission flow for the ‘Docking and Travel’ tutorial for clarity
- Fixed Thargoid Massacre and Thargoid Massacre Wing missions appearing in the wrong locations
- Added reward choices to Planetary Hack missions
Multi-Crew
- Fixed an issue where a non-Helm Multi-Crew member would occasionally not use the Helm’s resource ignore list
NPCs
- Added more data to the full Xeno Scan of a Thargoid Scout
- Fixed additional cases of System Authority Ships spawning in Anarchy Systems
Outfitting
- Fixed ship name plates unintentionally allowing line breaks
Planets
- Fixed some instances of dark squares on planet surfaces
Player Journal
- Fixed a localisation issue
- Added info about the category when a mission reward includes materials
- Inventory materials with a quantity of zero are now omitted from being written to the Journal at startup
- The status.json file is now updated more often when the longitude/latitude changes when driving the SRV
- Fixed a journal player credit balance discrepancy when buying/selling drones
- Wing missions are now indicated in the Journal’s MissionAccepted event
- Cargo Wing Mission progress is now written to the Journal
- Added info to the Journal's CargoDepot event to indicate if it is a local player collect or deliver, or if it is a wing update
Powerplay
- Fixed Regular Bounties being awarded instead of Power Bounties with Independent Powers
- Prevented notoriety gain from Power Bounties
Server
- Commodities Markets should now be at stations that have Black Markets
- You can now rescue political prisoners at the Search and Rescue contact instead of selling them on the open market
Ships & SRV
Alliance Chieftain
- Fixed the retro drives not being audible when inside the cockpit
- Remixed engine sounds, which were too loud during combat
Beluga Liner
- Fixed a cockpit material appearing incorrectly
Diamondback Explorer
- Fixed issues with external sounds
Keelback
- Fixed audio issues in multicrew for the second chair
Stability Fixes
- Fixed a crash that could occur when attempting to quit the game while you have a module selected in the right hand panel
- Fixed a crash that could occur when in an SRV
- Fixed a crash that could occur when shooting surface rocks with a missile
User Interface
- Fixed an instance of controller button icons being displayed incorrectly
- Fixed the ammo text position for the Guardian Plasma Charger always appearing on the right
- Fixed rank mismatch for materials between the Material Trader and Inventory
- Removed the legacy ‘Discard’ button from materials
- Fixed some instances of Inbox text overlay
Weapons & Modules
- Fixed some instances of incorrect integrity and power-draw on some Limpet Controllers
- Fixed the AX-Remote Flak particles not appearing after impacting with a surface
