Greetings commanders, we have an update this morning for PC and Mac platforms. Below are the changes for this update.
Stability Fixes
- Prevent crash on encountering a replicated cash-for-cargo trader
- Fix server crash on non-turn platforms
- Fix for VR crash entering a location
- Guard against player recreation when transferring location for exploration databases
General Tweaks & Fixes
- Fixed commander name on Xbox when receiving an inbox message for a newly granted system permit
- Fix rank up notification inbox messages being incorrectly hidden
- Fix ammo being incorrectly removed from modules that have had their ammo capacity increased by an Engineer
- When resurrecting at a station controlled by a hostile faction, automatically adjust the reputation up to disliked to avoid unnecessary peril
- Added latest batch of translations
- Various text fixes
NPCs
- Fix NPCs ending up with overpowered hybrid weapons
- Stop NPCs deciding to attack if they only attack opposing powers and the player and AI powers are aligned to the same superpower
- Slight rebalance of the ambient AI rank chances, should see slightly less of the top end and more of the low/mid range
- Smooth out the mission-spawned USS AI levels so that high ranks are rarer and only elite missions hit the top end ai (though deadly can get close)
Engineers
- Un-filter blueprints when entering the blueprints selection panel
Missions
- Correct Microresource contract panel is now being used in any panel at a mission's hand in stage(s). This should now indicate why a mission cannot be handed in if the player's microresource inventory is full
- Using a Discovery Scanner in Planetary Rescue or Salvage missions should now give an inbox message
- Microresouce Contract Elements now included on relevant panels
- Fix target spawn times and allow new destination delivery missions to work
- Fix landable planet issue with dynamic scan rescue
Powerplay
- Fix incorrect thresholds displayed for Fortify and Undermine actions
- Fix being unable to deliver Powerplay commodities in a handful of starsystems, including Sol
- Fix Zachary Hudson's actions when being opposed by other Federal powers
- Fix supporters of Independent powers being unable to earn merits from conflict zones
- Fix a bug in the Powerplay turn processor so it once again gives the correct result for preparations
