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Version 1.045

Hey folks! Just another patch update–this one will be short and sweet:

- fixed a bug in which saving a game in a new slot would cause the game to freeze if the save in question did not contain a value for the starting seed.

- fixed some issues with the game’s camera behaviors related to scaled / unscaled fullscreen modes.

- added a check to the game’s isAttackGrantedByEquipment() method to prevent a certain sort of error when a weapon is unequipped or breaks.

- made some changes to help me catch the game’s few remaining bugs (the most significant of which is that you can now generate a log anywhere in the game, not just when you’re in battle. Hit ‘L’ to do it!)

My guess is that this won’t address 100% of the camera issues some folks are having, but it should help with the worst of them--for any remaining ones you encounter, don’t forget to generate log files and post ’em in the Sinister Design bugs subforum with a screenshot! That'll help me fix them relatively quickly. :)