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❄️ Dreadline - The Frostline Update πŸŽ„

Holiday Cheer, Hull Repairs & a Whole Lot of Polish

The seas have turned cold… but your boat just got a whole lot cozier!

This year’s Christmas Update brings festive fixes, smoother sailing, better stability, and a heap of holiday charm ❄️

We’re also launching the Dreadline x Mineral Madness Bundle - more on that at the end! πŸ§ͺπŸ’Ž


🎁 Holiday Event Highlights

πŸŽ„ Christmas Event System

  • Seasonal event framework activated

  • Holiday rewards, festive fishes & winter prep features included

🧦 Holiday Cosmetics

  • New Christmas bobber variant

  • Seasonal wardrobe sync fixes (Saves through steam)

  • Cosmetic restoration issues (e.g., missing titles/hats) resolved

πŸ”” Event Audio & VFX

  • Fixes to alarms, electrical cues & event SFX

  • Better muting/unmuting of audio during malfunction or cold-engine states


πŸ›₯️ Gameplay & System Improvements

⚑ Electrical Malfunction Improvements

  • Complete fuse-box minigame now stable

  • Middle fuse interaction errors fixed

  • Malfunction lamps, blinking lights & spotlight behaviour cleaned up

βš™οΈ Engine & Boat

  • Reverse steering fixed (again!)

  • Engine death β†’ menu transition no longer drags sounds with it

  • Hull damage persistence fixed across sleep/reconnect (it will now repair when sleeping as intended)

  • Boat destruction correctly disables affected systems

  • Screen shake added to all hull impacts

  • Audio no longer loops, cuts out, or sticks between sessions

🌩️ Weather & Lighting

  • Dynamic storms stabilized

  • Fog & water colours properly biome-linked

  • Gamma settings corrected (up/down parity, brighter max)

  • Spotlight rotation & cabin lights syncing for all players

πŸ‘οΈ Eyelurker Overhaul

Dreadline’s stealth-horror monster received its largest polish pass yet.

  • Teleport smoothness & attack timing fixed

  • New β€œheads up” cues

  • New audio & VFX polish

  • Aggro reset, last-stage behaviour & hit feedback corrected

  • Desync issues cleaned up

🎣 Fishing & Gear

  • Float rod range extended

  • Hooked fish now sell properly

  • Big Fish jump behaviour repaired

  • Fish stealer reliability improved + snatch hitbox fixed

  • Custom bobber audio cooldown added

  • β€œThrow” renamed to Cast

  • Fish-on-hook desync issues resolved

  • Fishing reaction timing fixed

🧰 Tutorial & Onboarding

  • Ladder collision fixes

  • Tutorial area equipment unlock improvements

  • Onboarding text/UI pass

  • Spotlight & electrical behaviour corrected inside tutorial

πŸ“¦ Interface & QoL

  • Shop UI cleanup: fixed dropdown overlap & button resolution

  • Disconnect confirmation added

  • Receipts now enlarge correctly

  • Compass model fix + new font polish

  • Quota freeze bug resolved

  • Title screen script cleanup


πŸ› Notable Bug Fixes

  • Drowning animation inconsistencies

  • Fish rotation issues

  • Crab jittering fixed

  • Emote sound syncing

  • Footstep spam reduced

  • Engine sound no longer leaks into menus

  • Joining under the map resolved

  • Duplicate characters removed

  • Alarm sounds triggering reliably

  • Tutorials no longer softlock on interactions

  • Various collider, map-layer & object-placement fixes across islands

(Dozens more small fixes are included - this is a big polish push!)


πŸ’Ž Dreadline x Mineral Madness Bundle

For the holidays, we’re teaming up with Mineral Madness! You can now grab both games in a discounted bundle - perfect for players who love exploration, progression, and chaos.

Keep an eye out for cross-promotional goodies πŸ‘€


❄️ TL;DR

🎁 Christmas Event activated

βš™οΈ Electrical, engine & weather systems polished

🎣 Fishing fixes galore

πŸ›₯️ Boat & multiplayer stability massively improved

πŸ’Ž New Dreadline x Mineral Madness bundle live

πŸš€PSST we are prepping for our full launch this year!