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πŸŽƒ Halloween Update πŸ‘»

We’ve just pushed a chunky update packed with system fixes, monster polish, spooky event content, and more mechanical mayhem beneath the waves.

Time to dive back in -the fish are biting, the fog is thicker, and your tools finally work properly.


🧠 Major Additions & Systems

⚑ Electrical Malfunction System

A brand-new breakdown event joins the roster! When the lights go out, you’ll need to dive into the engine bay and complete a fuse box minigame to restore power. Includes new assets, sound effects, and failure states for added tension.

πŸŽƒ Halloween Event

The seasonal event is live! (10/28 - 11/06)

  • Spooky Halloween Fish added to the oceans.

  • Halloween Hats cosmetic available to earn. (Log in during the halloween week to claim)

  • New Halloween Bobber joins your gearbox.

  • Event unlock system has been improved so should be solid, tied to your steam account

πŸ‘οΈ The Eyelurker

The long-awaited deep-sea terror is now fully operational -complete with new model, sounds, animations, and behaviour. It stalks players in their territory, waiting to attack and bring down the boat. Use the boat's headlight to deter it!

πŸ¦‘ Fish stealer

The Fish stealer joins the ferry, to snatch some unguarded fish from your inventory. So keep an eye out, and make sure to keep your valuables.

🌫️ The Abyss Mechanic

Sail too far and you’ll meet your foggy doom. The edge of the world now features a thick, ominous mist that warns -and then consumes -those who don’t turn back.

🧰 Tutorial & Onboarding

Reworked onboarding now teaches hull damage, repairs, and equipment handling. Tutorial ladders, footsteps, and lighting were cleaned up for clarity.


🐟 Gameplay Fixes & Improvements

  • Added Screen Shake VFX to all boat damage.

  • Inverted steering restored when reversing.

  • Adjusted engine throttle and ignition behaviour for smoother control.

  • Added crosshair dot for consistent aiming.

  • Catchable Large fish models, jumping logic, and loot tables updated.

  • Reconnects now correctly remove duplicate characters.

  • Fish-on-hook now sells and syncs properly for all players.

  • Bobber upgrade reaction time now properly works.

  • Fixed desync when Fish stealer steals fish.


🎨 Visuals & Audio

  • Improved fog and Abyss border visuals.

  • Updated compass model and in-game font readability.

  • Adjusted lighting and fixed rotating searchlights not syncing.

  • New bobber crate audio and common fish catch sounds.

  • Fixed looping or delayed Eyelurker sounds and attack effects.

  • Codfather animations refined -no more idle floating in the deep.

  • Rebalanced alarm, mid-day, and electrical malfunction sounds.

  • Fixed drowning and death animations cancelling unexpectedly.


🧍World

  • Preparations for Gallows Wharf and Tree Infested hubs underway.

  • Quota board, floating anchors, and lamp placements corrected.


🧩 Interface & Polish

  • Shop UI text overlap, low-res buttons, and drop-downs cleaned up.

  • Added β€œAre you sure you want to disconnect?” confirmation prompt.

  • Fixed resolution scaling on receipts and newspapers.

  • Improved How to Play tips and navigation arrows for clarity.

  • Adjusted red light persistence across sessions.

  • Main menu and engine sounds no longer persist after exiting.


πŸͺ“ Miscellaneous

  • Updated Unity version for general stability & Safety

  • Fixed various collision issues.


🧭 Known Issues

  • Some hotspot Minimap icons are small

  • No tutorial for Electrical Minigame & Light mechanics (Yet)

  • UI text for Bobbers might stick on screen if right-clicking to exit when reading Tooltips

  • Some Non-Owned Fish might jitter a tiny bit on the boat visually - But mechanic wise it’s still solid

  • Repair Hull Nails have some sort of cooldown when opening the minigame before being able to click them

  • Player Names might be displaced when dying sometimes - Still looking for reproduction steps on this one


πŸ’¬ Thanks for Playing!

A bunch of fixes and additions here came directly from community reports -keep them coming!
We appreciate all the feedback and help we can get moving towards 1.0, and if you want to support us even more, please leave a Review, those are pure gold πŸ’žβ˜ΊοΈ

Happy fishing,
🦦 Estemyr & The Dreadline Team