Hello everyone! We're thrilled to announce that game development is nearing completion!
After finalizing most of the storyline, we've decided to add a subtitle to the game – "Lightchasers". Now we can explain why a game without any "magic elements" would have this title: because, in this world, the only magic is the light in your heart.
Next, let's take a look at this month's demo update:
Cheat notes are now available in Easy Mode. Press Enter during battle and enter the secret code (available in the hints) to gain powerful buffs or quickly end battles!
An option to skip the story has been added when starting a new game.
Hovering the mouse over a skill now previews its attack range.
The display of enemy attack and patrol ranges has been optimized.
Enemy types and abilities can now be previewed correctly in dungeons.
A summary has been added to the tutorial. *Important!*
Some text descriptions have been adjusted; text mentioning "Action Points" will now be uniformly replaced with "Stamina."
The Infomatics inherent combat talent, "Core Acceleration," has been enhanced to "Gain 5 points when sending a command, lose 5 points when executing commands" (meaning the lost points are no longer multiplied by the number of commands). The effect of gaining an extra 5% Determination when executing 3 commands at once has been removed.
Some text have been optimized.
A bug has been fixed where pressing Enter at the start of battle would summon a clone of player's team.
A bug has been fixed where the "Guru" passive ability, "Unshakeable Authority". *The Guru has regained his power.*
