This update marks a significant shift in gameplay perspective, transitioning from a top-down shooter to a third-person shooter, alongside key combat, map, and UI improvements.
Major Gameplay Change
Changed the core gameplay perspective from top-down shooter to third-person shooter.
Reworked camera, controls, and player movement to fit the new third-person style.
Map & Environment
Expanded and refined the testing map for the new gameplay perspective.
Added new environmental props to complement the third-person experience.
Combat Improvements
Balanced combat mechanics to suit third-person gameplay.
Added VFX for Hover Enemies for better visual clarity.
Performance & Fixes
Optimised AI by limiting active enemies based on player count.
Fixed collision issues with destroyed enemies.
UI Enhancements
Continued development of Main Menu and Pause Menu to improve navigation and usability.
