Big patch with lot's of important additions, improvements, and bugfixes!
The changes to game for this patch have centered around performance and improving the look and feel of the game. The beast AI has been drastically improved, settings menu now allows players to change their graphics generally, NPC's now have models, and the maze looks way better!
Additions
Ingame Mouse Cursor.
Intro Textual Cutscene.
Core NPC models add in!
Added creepy dead trees to add into maze.
Added skeleton props.
Added books and bone debris to ground.
Added uniform clutter to the rest of the maze.
Improvements
Removed "Load Game" option from the Chapel and Maze scenes.
Graphics Scalability Options Added to Settings (low, medium, high, ultra, epic).
Arrows Added to Settings Menu.
Vsycn is checkbox to account for boolean.
Removed "Credits" option from the Chapel and Maze scenes.
Updated level toast to now accept a string to make custom messages.
Created a supported nav mesh agent configuration for the beast. This should prevent default resets.
Added cull volume mesh to cull small objects and actors.
Mesh broken into 6 pieces to improve performance.
Pause menu "Quit Game" has been changed to "Return to Title Screen."
Game Over screen no longer has a "Quit Game" option.
Beast audio is now wired to SFX sound class and it's volume can be adjusted.
Bugfixes
Fixed an issue with the controller play mode not being set on load game.
"Load Game" option only shows if there is a file to load.
Fixed the beast’s attack collider which was causing it to get stuck on corners.
Modified the agent radius to prevent mesh from clipping through the walls.
AI no longer gets caught on distance thresholds.
Beast no longer gets stuck flickering between states.
Fixed an error where the beast would sometimes reference null breadcrumbs.
Fixed Evelynn's victory voice over.
Removed unused voice over files.
Fixed an issue with portals ejecting players at arbitrary diagonals.
Fixed an issue where volume settings were not loaded in at game start.
Fixed an issue with voice over volumes not syncing with settings value.
Fixed cursor issues.
