September 16 Patch Notes (Version 2.2)
Dear Wanderers:
Eastwind Pavilion will have a rolling maintenance update on September 16, 2026, from 5:00 to 10:00 (UTC+8). During this time, you'll still be able to log in and play, but some features and modes might be temporarily unavailable. The update schedule could change depending on the situation, so please plan your gaming accordingly. Thanks so much for your understanding and support!
Below is the new version intel brought for you from the Eastwind Pavilion. Check it out!
Guild Improvements
1. The Guild Roster homepage is now editable. Guild Management can pin selected members to the top, while other members are sorted by their activity from the previous week.
2. Guild War now includes personal and guild seasonal statistics, letting you clearly view league and matchmaking data for each season. This is currently available starting from the new season. Data from past seasons will be made available for review in a future update.
3. The boss talent tracking logic has been improved: when claiming rewards after clearing the Guild Hero's Realm, reward counts will now be recorded for both bosses.
4. Wanderers who perform exceptionally in Guild events will receive honorary titles, which can be displayed on the Guild Roster and in the Guild chat channel.
5. A blacklist has been added to the Guild Base. You can now blacklist individual Wanderers or entire guilds. Blacklisted Wanderers will be unable to visit your Guild Base.
Other Improvements
1. The entrance to the Reflection Temple has been temporarily closed. It will reopen when Jiangnan arrives. All of your stage progress will be preserved, so you can return to continue your exploration then.
Bug Fixes
1. Fixed an issue where the [Hidden Scent] tailored outfit displayed incorrectly during certain results animations.
2. Fixed an issue where the Sword Energy Damage Boost description for the [Nameless Sword] did not match its actual effect. The description has been corrected to read: Each stack of Sword Energy increases Damage Boost against non-player units by 10%, with no need to enter the Exhausted state. This was a description error only; the actual effect was working as intended.