- Fixed a bug where completing the game on Hard difficulty would not unlock the unique achievement.
- Fixed a bug where clearing all progress would not clear the items stored in the stash.
- Removed the RPG from the Debt Booster.
- The Debt Booster logic has been changed: it is now impossible to receive an item worth more than 1.5x the recommended value for the selected difficulty. For example, a $30 Healix can no longer be upgraded into a $120 Healix with a 75% success chance.
- The overall recommended output value in the Debt Booster has been reduced by 5%.
- Added an option to disable the explosion ear ringing (tinnitus sound) effect in the Audio settings.
- The main menu now displays your current difficulty.
- News and updates
- Fracture Point
- Update 12 - Bugfixes
Source: Steam Community (opens in a new tab)
