Throughout the last few days we've been tweeting on what's going on in Survarium development. Here's a recap on the key updates made lately:
- London map is being redesigned to become more compact and dynamic to play:
- We've fixed 80% of the low-end renderer crashes. Internal testing continues.
- Continuous tickrate solution is being tested internally.
- There's a new artifact in the works:
- Got a 6.5mb patch eliminating some crashes & texture corruption when using low-end GFX renderer out yesterday.
