Demo Update v0.0.2 Patch Notes!
New Stuff,
- New option to delete story mode save files from the main menu.
- New selectable deathmatch map. (Storage Yard)
- New weapon mode, While the shotgun is equipped players can press to switch bullet spread modes between focused and random.
- New sound to indicate incoming damage from other players.
- New interface for customizing character appearance.
- New buttons for selectable items in workbench.
- New bullet effect for terrain impacts.|
Fixes,
- Fixed player weapon level not displayed properly when using workbenches.
- Fixed multiplayer body rotation not syncing correctly.
- Fixed player appearance not loading correctly in multiplayer games.
- Fixed access panels not working properly in quickplay games.
- Fixed gate particles not playing in quickplay modes.
- Fixed sideways air strafe speed not resetting after touching the ground.
- Fixed quest popup interfering with quickplay interface.
- Fixed deathmatch game results showing incorrect stats.
- Fixed characters from other players shaking excessively while moving fast.
- Fixed main menu audio muted when exiting game while knocked down.
Changes,
- Modified some areas to storage yard map.
- Modified some areas to water station map.
- Changed feedback sound for critical hits.
- Increased gun empty sound.
- Increased gun near empty sound.
- Players can now gain 'fire' by shooting other players in deathmatch mode.
- Player hips and legs will now look into the direction that they are moving.
- Improved general animation quality for other players.
- Players can no longer customize character appearance in-game.
- Main menu framerate fixed at 144 to avoid overworking hardware.
- Improved workbench interface.