Closed Beta Update v0.0.1 Patch Notes!
New Stuff,
- New damage indicator that will ping the direction of incoming damage for 2 seconds.
- New bullet trails for enemy players.
- Added sideways air strafing.
- Players will now respawn in dropships when playing deathmatch.
- Added new props and cover for deathmatch games.
Fixes,
- Fixed ammo not reloaded on respawn.
- Fixed footstep sounds from other players not activating.
- Fixed players could cause damage to enemies while health was below 0.
- Fixed deathmatch maps not loading properly.
- Fixed player damage, kills and points not resetting at the end of quickplay games.
- Fixed cursor locked for clients on statistic screens.
- Fixed statistic screen not showing for all clients at the end of quickplay games.
- Basic optimization improvements.
Changes,
- Reduced ability and grenade cooldown after respawning.
- Increased gunshot volume from other players.
- Increased gunshot sound distance from other players.
- Increased footstep volume from other players.
- Increased footstep sound distance from other players.
- Increased slide sound distance from other players.
- Players can no longer change directions sideways while sliding.
- Players will now lose respawn immunity when firing a weapon.
- Players now gain 250 points per kill during deathmatch games.
- Players no longer have infinite points during deathmatch games.