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Patch 092216.02 Released

This patch fixes many bugs, fixes areas where players get stuck, and adjusts gameplay based on player feedback.

Patch Notes:

  • Made punching bags highlight while doing baton tutorial
  • Stopped Sal from continuing talk animation when transitioning to Traffic Mission
  • Fixed bug that caused playtime to show if you exit to the main menu
  • Expanded trigger on tower climb roof so that it can be activated from all sides
  • Lowered base sensitivity for camera analog speed
  • Fixed bug that caused Find-O-Meter not to show on first mission after intro
  • Added Senpai eyes to sharks in Spider-Dangle trial
  • Added Find-O-Meter for Investigate Tower Explosion too help player find detonator.
  • Removed confusing dialogue about plunger gun when in Office Mission
  • Added fade to LOD's and adjusted them for different quality levels to improve performance
  • Fixed bug allowing you to plunger to ceiling behind the laser wall in the Office Mission
  • Adjusted the dialogue and quest text in the Skydive mission for clarity
  • Reduced the number of people to save in the Skydive mission
  • Increased size of triggers for engines in airplane mission
  • Made the wings plungerable in the airplane mission
  • Made performance improvements for characters in Dangleton
  • Reworked Traffic Mission to make it more varied and shorter.
  • Reduced fallback speed for Jalopy
  • Properly cleared follow Chongo quest when returning from the office mission
  • Adjusted Find-O-Meter when entering and exiting Office Lobby to point at correct target
  • Added Find-O-Meter for vent behind office lobby
  • Increased pulse frequency of highlight shaders
  • Fixed collision missing on Robin for Gitz escape cutscene
  • Added more camera adjustment triggers to sewer mission
  • Fixed Find-O-Meter pointing to Chongo instead of sewer after Gtiz escape cutscene
  • Fixed camera bug allowing in to go though walls in rare circumstances
  • Tweaked sewer grate in croc fight 1 to be easier to climb
  • Fixed misplaced collider in Moon Jump
  • Fixed Trials menu showing in story mode after playing a trial
  • Reworked first boss encounter in Sewer Mission to be more clear for the player
  • Fixed a bug where you would be unable to short out Gbot if you attempted to do so preemptively
  • Fixed a bug where the Gbots flame boosters wouldn't turn off
  • Added new messages to make your quest objectives in the Gbot fight more coherent