New Features
Leaderboard: Added a local leaderboard to track high scores and challenge your best runs.
Gameplay & Difficulty Balancing
Wave Scaling: Reworked wave progression for a smoother, more consistently escalating challenge.
Enemy Buffs: Enemy units now move faster, and their laser projectiles travel at increased speeds.
Power-Up Carriers: Added a new enemy type that drops a power-up upon destruction.
Ship & Combat Enhancements
Handling: Improved ship maneuverability for more responsive and precise control.
Defense: Shields now recharge faster, and the number of protective orbs has increased from 3 to 4.
Weaponry: Homing missiles fire faster with the (A) Auto-Fire/Attack Rate power-up, and turrets now have a shorter firing cooldown.
Visual & Feedback Improvements
Combat Feedback: Added enhanced hit effects, damage flashes, and improved visual feedback during combat.
Enemy Reactions: Enemies and turrets now react more dynamically to hits and firing.
Screen Shake: Added impactful screen shake for major combat events and destruction sequences.
Controller & Accessibility
Controller Rumble: Added controller vibration feedback for combat hits, deaths, and major events.
Pause Menu: Added an updated pause menu with settings options.
Settings Persistence: Audio and controller settings are now saved automatically between sessions.
Interface Updates
UI: Various interface and button improvements for smoother navigation.
Technical Updates
Engine: Updated to a newer engine version.
Stability: Fixed various bugs and improved overall stability.
