Hello everyone, we know we’ve been relatively radio silent on the current state of affairs. In this blog post we want to talk about what exactly has been happening.
When we came together to create PASS Fortress, we had one goal in mind: to make TF2 work exclusively for 4v4 PASS Time. This was a simple goal and one that we’ve achieved, yet our game isn’t out..? What’s going on?
Originally, we aimed to release PASS Fortress during the summer of 2025; with a plan to update and support this version of the game with new features and experiences. We never announced this explicitly, but the Steam store page advertised a 2025 release date. However, as we kept brainstorming, our ideas kept piling up. Every idea contributed something to the game and felt like a natural addition to the PASS Fortress experience.
The truth is that we are all very passionate about making this game into the best it could be. Over time, we have gotten a better idea of what we want PASS Fortress to be. Our volunteer developers (unfortunately) are only a few members; they also have loving families and their own personal lives.
We are just as heartbroken as everyone who has been patiently waiting to say that we will be delaying PASS Fortress. Simply put, we have many new essential features planned that are not complete yet. Releasing the game right now would not live up to our expectations for a definitive 4v4 PASS Time experience.
TL;DR:
PASS Fortress will be delayed.
We have too many good ideas that need more time.
If we weren’t to delay PF we’d violate article 27 of the United Nations Universal Declaration of Human Rights.
If it wasn’t clear yet, we’ve been testing new features and expanding already existing features by doing whatever we can to ‘implement’ them into TF2’s 4v4 PASS Time.
Things like fine-tuning the balancing of select weapons and improving TF2 mechanics.
To set the record straight, these changes are being tested in TF2’s 4v4 PASS Time, so we know what our playerbase would like for PASS Fortress.
We’ve run into roadblocks that prevent us from releasing the game in a state which we feel happy about. One of our roadblocks, which we’ve hit, has to do with econ items. We want everyone to have the same access to items required to play the gamemode, however, due to mod specific steam guidelines and [REDACTED BY LAXSON], we’ll have to create entirely new models for items so that everyone can have access to them from the very start.
If we could release PASS Fortress without this, we would have done so, but this is essential for a functional release.
If you are just as passionate as us, or just want to (maybe) violate UN treaties, we humbly request your time and effort by doing crimes helping us develop PASS Fortress. We specifically need people who can create models, texture models, be a model, and be 3D/2D artists.
Please fill in our PASS Fortress Developer application if you are interested.
We read every single comment and discuss various topics that are brought up in the PASS Fortress Discord and the regional 4v4 PASS Time Discords.
Thank you for your support. We appreciate the enthusiasm much more than you would think.
- PASS Fortress Development team.

