Beta 0.10 is out now!
Beta means the game's considered feature complete at the moment! There are certainly still improvements in store for 1.0, but all of the major levels, characters and systems are now in place and feelin' pretty good. I think. I hope.
The big additions are an unlockable 4th boss, match burst attacks in the shop, improved minibosses, and extra story beats!

You'll need to beat the third boss to find this portal.

There are 3 different match burst weapons, each with 3 different power levels that can be bought at upgrade shops!
Also: check the ichor shop for the "formation bonus" upgrade. It'll help you get enough coin to afford these sweet new upgrades with some careful aiming.
Full beta 0.10 patch notes:
Added comic cutscene for first player death
Added unlockable final boss
Added new cutscenes when beating level 3
Added title cards for each level
Added single-line story texts to each level intro
Added match burst weapons to the upgrade shop
Added formation bonus upgrade to ichor shop
Improved Greg: exciting new slam attack, now changes grid pattern less often
Explosion size now properly rendered for upgraded projectiles
Improved randomness
Improved (sped up) post-boss bonus timing
Lowered level 1 miniboss HP to account for new upgrade timing
Fixed blocks shot into grids mid-change possibly getting stuck
What's next:
Price increase in November!
The game's price will go up to $4.99 in early November. Until then, you can still get it at the original low early access price!
1.0 in December or January
A lot of the considerations for 1.0's release date are marketing related, and I'm still sorting things out! I'll put up a concrete date once that makes sense.
I'll be working on improving the game's options menu (keybinds!), game speed/balance updates, more exciting win screens, and plenty of bug fixes. Please keep me updated with your thoughts and any issues you find! I'm here for them.
