alpha 0.7.4 Patch Notes:
- Unity Engine security update
- Removed player movement acceleration, (more shmup-like movement, instant stops)
- Improved UI handling of ultrawide displays
- Level 2 laser enemies no longer fire while off-screen
I'm releasing this patch a bit earlier than planned. A bigger patch is still on the way!
If you're especially attached to the old movement style, tell me! I'm open to making this configurable.