🆕 New Content
New Weapon
Around Weapon - A versatile new weapon type added to your arsenal

New Cards
+Crystal Amount
New Mechanics
Banish System - Remove unwanted cards from your upgrade pool
Reroll System - Refresh your upgrade card options
Skip System - Pass on upgrade cards without penalty

🔧 Quality of Life Improvements
UI/UX Enhancements
Upgrade Tooltips - Hovering over upgrades now displays detailed descriptions
Regeneration Display - Current health regeneration per second now shown in GUI
Quest Management - Completed quests are automatically removed from quest list

Performance & Flow
Portal Speed - Portal appearance and disappearance animations are now 2x faster
Early Game Pacing - Enemies now spawn faster at the beginning of runs
Collision Improvements - Increased collision detection for boxes and pots for better interaction
✨ New Shrine System
Risk/Reward Shrines - Trade-off shrines that take x2 of one stat while giving x2 of another
Example: Halve player movement speed while doubling attack speed


💰 Economy Rebalancing
Shop Prices - All shop items reduced by 50%
Skill Tree Costs - All skill tree upgrades reduced
🐛 Bug Fixes
Mini-boss Chest - Fixed issue where mini-bosses weren't spawning treasure chests
Dodge Cap - Fixed 100% dodge exploit; maximum dodge chance now capped at 50%
Level Cap - Resolved issue where maximum level could exceed 100
Experience Card - Corrected overpowered +100% Experience card, now provides +50%
Explosion Radius - Reduced initial explosion radius by 50% for better balance
This update focuses on expanding player choice while improving game balance and addressing community feedback. Enjoy the new content and enhanced gameplay experience!
