v0.2.2 - Modding Patch
New
- Balance tab in the mod editor - view and tune all card market stats in one place. Stat distribution histograms, bulk set-value tool, bulk tags tool, and an inline-editable table with mini card thumbnails
- Balance tab - "Remove All Tags" button clears trend tags across all cards or a specific set (with confirmation)
- Grading tab - slab colors are now fully customizable per company. Pick a primary and accent color with a live preview. Changes apply everywhere slabs appear in-game
- Variant editor - "Hide holo dots" toggle to disable the built-in sparkle layer on custom variants
- Variant editor - Autograph toggle adds the signature overlay and pen glyph to the card
- Ctrl+S saves the mod instantly - rebuilds cards, syncs to disk, and shows "Saved!" on the button
Improvements
- Grading company name overrides now apply everywhere - badge buttons, status labels, employee tooltips, and daily deal text all use the modded name
- Card editor - new cards now start with sensible defaults: Base Value $5, Base Premium $30, Popularity/Supply 50, Volatility 30, Grade Potential 70
- Card editor - Market Stats fields have hover tooltips explaining what each stat does
- Workshop tab now lazy-loads - mod list only fetches when you open the tab
- Cards tab resets to the All Cards view when clicked while already on that tab and auto-saves
- Cards tab shows a warning badge when any cards are missing a name, with a "Name missing" label on each affected card
Bug Fixes
- Fixed enabled mod cards not showing in inventory when a different disabled mod shared the same set name
- Fixed card variant visuals breaking on cards from disabled mods
- Fixed a data corruption issue where disabling a mod could permanently hide those cards even after re-enabling - a one-time repair runs on startup to clean up affected saves
- Fixed a crash (QuotaExceededError) when saving mods with large art - art no longer goes through localStorage, it stays in memory and reloads from disk on startup
- Fixed mod cards without a name being silently dropped from the card pool - they now show as "(Unnamed)" until named
- Fixed showcase not updating after toggling a mod on or off
