Hey Wrappers!
The holidays are officially over, but the winter vibes (and improvements) are still rolling.
This update wraps up the Christmas event and introduces new progression tools alongside a batch of silent-but-deadly optimizations 👇
🎄 SEASONAL CHANGES
🎅 Santa Hats Removed – The holidays are over, Santa packed up and left the kitchen.
🎄 Christmas Decorations Disabled – Seasonal props and decorations are now gone. They’ll return next Christmas.
🌨️ Snowy Weather Stays – Winter isn’t over yet. Snow will remain a little longer across the map.
🆕 NEW FEATURES & PROGRESSION
🧊 Freezer Room Upgrades
The Freezer Room can now be upgraded to unlock additional freezer capacity, allowing better storage management and long-term planning.

🗑️ Waste Grinder System
A new utility station that lets you recycle leftover or mistakenly purchased items at the end of the day.

• 3 Upgrade Tiers
• Higher tiers return more money from recycled materials
• Designed to reduce waste, soften mistakes, and reward smarter inventory control
⚙️ OPTIMIZATION & POLISH
✨ Corrupted Material Cleanup – Fixed edge cases where materials could enter invalid states.
🚀 Performance Improvements – Reduced overhead in background systems and asset handling.
🧹 Minor Memory & Asset Cleanup – Small optimizations that improve stability during long play sessions.
🔧 General Under-the-Hood Tweaks – You probably won’t see these… but you’ll feel them.
💛 THANK YOU
This update bridges the seasonal event and upcoming larger systems currently in development.
Thanks for playing, reporting issues, and helping us polish the experience step by step.
Winter’s still here. The grind continues. ❄️🥙