- Implemented character manipulation magic
- Added 12 new spells obtainable in Dungeon 2
- Added 9 new triggers obtainable in Dungeon 2
- Partially improved terrain display in Dungeon 1
- Fixed collision detection on stairs that could not be climbed smoothly in Dungeon 1
- Improved the display of the Dungeon 1 boss
- Changed fog in Dungeon 2
- Changed distant terrain in Dungeon 2
- Partially improved rendering performance of distant terrain in Dungeon 2
- Added version to item version filter (Alpha 0.1.81)
- Changed to create a data backup on game startup after item version filter update
- Changed the maximum number of random effects on fragments to 3
- Changed the draw rates for random effects on fragments by rarity
- Changed so that duplicate effects of the same type are no longer applied to fragments
- Display game version and item version filter in the multiplayer lobby list
- Added header display to the multiplayer lobby list
- Mitigated an issue where the player would launch too far when dodging just before a ledge
- Fixed an issue where the "Reduce Player Damage Display" performance setting was not applied under certain conditions even when enabled
- News and updates
- Spell Fragments Playtest
- 2026/4/30 Alpha 0.1.81
Source: Steam Community (opens in a new tab)
