- Changed to increase rewards that can be brought back based on the starting floor
- Changed artifacts to be the same across all difficulty levels
- Implemented 13 types of artifact effects (effects when activated are not yet implemented)
- Fixed a bug where enemies stopped moving after floor 80
- Changed the color of the scrollbar on the reward selection screen
- Changed the default window mode to borderless window
- News and updates
- Spell Fragments Playtest
- Spell Fragments | Alpha 0.1.11
Source: Steam Community (opens in a new tab)
