Hi, everyone! Look, I got the Mystery March update done just in time for the month to end. Imagine releasing it in April. How silly! This content update is themed around the Mystery aspect. It was added last and therefore wasn't as fleshed out as the others.
The Big Stuff


New Mystery Content
- 3 new animons: Najmagi, Escurida, Zabilula
- 4 new animancers: Kareem, Khulan, Bhavya, Kareem
- several new Mystery tricks
- new status condition "Cursed"

Twitch Integration
Twitch subscribers of the Sword & Quill channel can now redeem a sub-exclusive animon (Twitchmon) by connecting their account in the settings.
Streamers can enable the Twitch mode with lets viewers interact in several ways:
- suggest which path to take on the map
- spend channel points to give the streamer rewards
- predict enemy moves during combat to help or hinder
- spend Bits to adopt an animon persistently and giving the streamer the option to borrow it

Elusive Animons
You can now encounter very rare versions of some Animons. If you manage to capture them, you permanently unlock their elusive color variant as an option if you have them as a starter option.
Detailed Patch Notes
New Stuff
- Added elusive Animons (aka shinies!)
- Added Animon: Najmagi (Mystery)
- Added Animon: Escurida (Mystery)
- Added Animon: Zabilula (Mystery)
- Added Mystery tricks
- Added Animancer: Kareem
- Added Animancer: Khulan
- Added Animancer: Bhavya
- Added Animancer: Lana
- Added Mystery condition "Cursed"
- Added Twitch integration
- Added upgrade: Chest Rerolls
- Added upgrade: Hammam Rank
- Added upgrade: Elusive Chance
- Added Companion Shards (picking your own starters by capturing animons with the companion shard)
- Added new soda: Soula Energy + new Soda art
- Added to status-condition heal items
- Added release option screen when capturing animon while party is full
- Added resetting settings to default
- Added mouseover feedback to map nodes
- Added status condition info to trick tooltips
- Added more battle effects
- Added notification icon to main menu for new upgrades available
- Added poison battle effect
- (TTS) Added support for trick swapping on Animon details screen
Bugfixes
- Fixed mouse hover behavior on starter Animon card buttons
- (Controller-Mode) Fixed inconsistent code input selection on starter screen
- Condition Tweaks and Fixes
- Fixed stun effect still showing after Animon swap
- Fixed being able to pay enemy tricks
- Fixed some adaptive tricks starting as readied
- (TTS) Fixed Inventory error
- Fixed dicebag loadout not resetting when starting new run
- Fixed tutorial dice cost issue
- Fixed adding Squirt multiple times in tutorial
- Fixed enemy intelligence adaptive bug
- Fixed Fatesworn for enemy
- Fixed transition and battle UI wrong on anything non 16:9
- Fixed upgrade cost
Changes
- Replaced Asinember's art
- Implemented enemy intelligence considering grow
- Lowered Hypnotize stun probability to 50%
- Changed Tide to also apply when rolling equal to Tide amount
- Save data migration for old starter upgrades to companion shard upgrade
- Refactored Bindshard probability calculation + tooltip info
- Reduced critical damage from x2 to x1.5
- Tweaked tooltips to dynamically load condition infos
- Changed Brace tag to Rigid
- Changed condition icons to hand-drawn ones
- Changed scoring system
- Added score to Currency Display component
