Hi all,
Thank you all for suggestions and play-testing!
Morale seems to be very fun feature, but there is still more tuning to do.
In this patch:
- (Linux only) game home folder will be moved to ~/.config directory - please let me know if it causes any issues
- enslaved, summoned, possessed and hypnotized units death does not cause morale loss
- champion and terror give +2/-2 morale
- dwarven ale gives +2 morale + healed hp
- enslaved units have -2 morale
- hero has +4 morale
- heroes cannot escape battle
- warg can evolve champion for all wolves
- wolf gets killer blow
- goblin assassin gets poison flask
- couple of new icons
- bugfix: it's no longer possible to 'Undo' panic, berserker or confusion
- bugfix: short unit summary was not always refreshed upon action
- bugfix: 'new items in your cache' message won't be displayed if there are no item in cache
- bugfix: evolveable attributes which are also given by items are working correctly now
- bugfix: configuration cancel button works correctly
- other minor tunings
Take care and have fun!
Les
