Hi all,
Another massive patch:
- NEW RENDERING ENGINE - at least 30-40% of rendering routines were re-implemented and optimized. Game should run more smoothly. As side effect we had to re-do color themes. Hopefully there will be no bugs or artifacts, but please let us know if we missed anything.
- DOUBLE BUFFER rendering - gives boost on low-end machines. Disabled by default as it may not work on some machines
- Total experience (experience spent on upgrades and current unit experience) is show on Disband unit dialog
- bugfix: Terror/Champion was executed twice
- bugfix: moving/panicking unit cannot be targeted
- bugfix: stealing experience from treasure chests
- bugfix: Paralyzed and Sleeping units don't panic anymore
- bugfix: evolving unit attributes provided by items
- minor balance changes in campaigns
Take care,
Les
