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Patch released : version 1.3.5

Another patch has been uploaded.

  • Updated : Drones will now return when moving beyond the ship radar range. Does not apply to recon drones.
  • Updated : Tactical menu time extended;
  • Updated : Tactical U.I. Drones tool tips corrected.
  • Updated : Gravity anomaly now show distance.
  • Updated : Script updated for Cetus for a change mission.
  • Updated : Module view in fleet view.
  • Fixed : Ship command during text field input.
  • Fixed : Some gravity holes not showing up in tactical view.
  • Fixed : Some mine U.I. not going away properly.
  • Fixed : Canvas not displaying minor objects.
  • Fixed : Loot text stuck in corner.
  • Fixed : Scanned objects U.I. data not going away when object is destroyed.
  • Fixed : Various issues with Sleeping Beauty mission.
  • Fixed : Assigning temporary captains to another ship.
  • Fixed : Player can assign non-player captain to player ship if he has Ceres.
  • Fixed : Fleet view, module damage not updating.
  • Fixed : Exit area text not displaying correct text when exiting when hostiles area near.

Hotfix Addition and other stuff I fixed.
Fixed : Construction display.
Fixed : Pick up loot with mouse fixed.
Fixed : Octavius Dialog triggering at unexpected times.
Fixed : Pyshkai getting destroyed in Chaos cloud after loading... Even though you should NOT have it...
Fixed : Solar system icons moved behind panel display.
Fixed : Internal and external modules list in bottom UI displayed correctly when game is paused.
Fixed : Language trouble in fleet view.
Fixed : Captain Image saving crap. Apparently related to saving voice....
Fixed : Captain duplication.

This should improve the game play experience.
Please keep posting bugs you find. I'll do my best to fix them.

Have fun playing :)