-The default enemy level now varies based on game type
-Portal health now scales with player count in Overlord, Defense, & Keeper modes
-You can now pick up the flag in CTF even if your inventory is full
-Reduced the damage of explosive arrows in PvP game modes
-Normalize Stats now affects Defense based on the item type in a given slot
-Added more enemies to the Castle zone
-Fixed bug where "Move Down" wasn't being saved to the keymap file
-Fixed bug where non-streaming maps would not rebuild after graphics device lost
- News and updates
- Counter Spell
- Update v1.0.32
Source: Steam Community (opens in a new tab)
