-Enemies can now damage each other and fight amongst themselves
-Shaman sentinels now have less health
-Improved Manteling detection
-"Light Gem" now goes Green->Yellow->Red and more accurately depicts how noticable you are
-Added Pumpkin and Jack-o'-Lantern
-Added custom block shapes
-Build mode axis lock now works like Blender (hold shift to lock to plane)
-Build mode brush orient lock is now independent and toggled with O
-Summon Familiar's cooldown is now reset when the minion dies
-Minions will now spawn at the normalized stats level
-Added more lobby options including a difficulty setting
-Increased the maximum map title length
-Improved memory management
-Fixed network bug where two NPCs could be assigned the same unique ID
- News and updates
- Counter Spell
- Update v0.8.43
Source: Steam Community (opens in a new tab)
