It's been a couple of weeks since our last update, and we have a lot to say!
Trading Cards
Some of you probably noticed that we've recently added trading cards. There are 15 trading cards in total and each one contains text about the early history of computers. Let us know what your favorite moment is.
Emoticons
With trading cards comes emoticons and we added special ones to Steam that allow you to create pictures like this:
:redpix::greenpix::bluepix:
:bluepix::redpix::greenpix:
:greenpix::bluepix::redpix:
Each emoticon represents a pixel that's a specific color. There are 8 colors in total.
Settings
We've overhauled our settings file and changed it from an INI file to a more scalable XML file. Unfortunately we don't have backwards compatibility with the INI file, so this means you're going to need to redo your settings (sorry). The good news is that this should never happen again, the XML file will let us grow and do more as we add more features. We wanted to make this change now, before we did more settings so the lose wouldn't be as bad.
An additional feature you get out of this change is the ability to bind individual weapons and ammo. The default binding are 1 - 6 for colors and F1 - F7 for weapons. We're also planning on adding the ability to have a multi-key binding.
RGB Integration
Those of you with RGB peripherals will be happy to know that we've been doing more with this. We now have mouse support and just released a rough video showing everything off:
http://youtube.com/watch?v=3shkn9shRH4
Let's Play
Highsight of Indie Insights recently played Pixel: ru² live on Twitch. Here's a 30 minute video of it:
http://youtube.com/watch?v=hwcqFwlEc6E
MomoCon
If you're in Atlanta this weekend, visit us at MomoCon! We'll have a booth in the Indie Games area.
Thank You
Thank you everyone for your support so far. We've received a lot of great feedback from the community including ideas that have been implemented into the game. We hope this continues and together we have a great game we all enjoy.