Hello everyone, hope you all doing fine!
I've been fixing the game piece by piece, this update is mostly fixes with some gameplay changes.
Changes and fixes:
Reduced head bobbing dramatically.
Changed the clock texture.
Fixed unopenable doors message, to help the player keep track of accessible doors.
Fixed Sound cue for when Emily is Active.
Adjusted graphical look of the game, mainly post process.
Updated the lighting system used in the game.
Updated The porch area, new rails, new lights and new look.
Fixed player Light orb in reflection (No longer ghost).
Updated all doors models and behavior.
Updated Entrance door, and porch section.
Updated Welcome door mat.
More Interaction Indication.
Fixed and Replaced various Materials and textures for better game look.
Tweaked Lighting Inside the basement maze.
Tweaked Lighting Inside the house.
Tweaked Lighting outside the house.
Fixed Events triggering twice.
Emily Scale adjusted for better visibility.
Switched anti aliasing to FXAA.
Changes to painting puzzle, newer paintings and hints across the house.
Easter egg requested by @JonFive
and plenty more undocumented changes.
Feed back is greatly appreciated using the Steam Community Hub..
Thanks you guys for your Support! Wishlist my next game Lumber in space, Demo will launch soon.
