After about a month in beta and several bugfixes, I feel confident enough to officially release the new multiplayer. Big thanks to everyone testing the beta branch!
Co-op with up to 4 players
Fluidly join and leave missions as you like
Enemy durability adjusts dynamically to players joining/leaving
Revive dead teammates!
Party stays connected, even if you leave to main menu and change ship
Always see location, armor, deflector shield of your party members
Improved screen space between inventory / stash on lower resolutions
Bugfixes and Improvements
Laser beams don't linger after death
Laser beams color receives updates if damage changes
Shield Barrier no longer grants a tiny bit of armor when Nuclear Deflection is allocated
Reduced armor of little spiders
System now spawns the correct amount of Mines under very high attack speed
Display extra line if a mod modifies a minion instead of the player's ship (Looking at you, Aurora Bulwark, heh!)
Improved dash with mouse input, it now moves the ship towards the direction the mouse is pointing at
Exposed Weaver legs can be damaged by Hullbreaker
Exposed Infinite treasure legs can be damaged by Hullbreaker