Mighty Dungeons just got a major update (v1.9.0):
- Total revamp of inventory management, now heroes can carry armors of the same type, no more restriction!
- Combined dungeon and fight screen if your screen size is large enough
- Fixed magic timer in turn-based fights
- Defaults to fists when weapon breaks mid-fight
- Monster difficulty is now dynamic after the first campaign (let me know if it's too hard, i'll tune it down)
- Updated spells particles
- Monsters move more slowly
And a bunch of other fixes
Enjoy and as usual let me know if you encounter issues with the game and thanks everyone for the suggestions, the game is getter better every week :)