Change log
General
Towns can now be renamed from the town core
Fixed sound bug when breaking supply chests
Removed ammo-based starter classes
Fixed bug with road upgrading around buildings
Added new Sound Effects
Buildings
Citizens now show when they've reached max level
Leatherworker & Blacksmith now show the next level's recipes
Enemies:
Fixed potmen running into water with carts
Dungeons & POI's
fixed small issues in pre cyclops dungeon
Items
Energy potion balancing
Fixed tool damage balancing
Buffed progression scrolls damage slightly
Crafted war declarations now arrive faster
...as well as additional fixes and changes!
Happy adventuring!
