The first major content update is here! This update focuses primarily on expanding the hunting and fishing skills.

- Added new variations of animals and fish.
- For animals, each individual species (squirrel, turkey, deer, boar, and elk) has a possibility of being three different colors (common, uncommon, and rare) for a total of 15 animals.
- For fish, each shadow size (small, medium, large, huge, and monster) has a possibility of being three different species (common, uncommon, and rare) for a total of 15 saltwater fish and 15 freshwater fish.
- The original 5 animals and 5 fish from the game are common, while the new ones are uncommon and rare.
- Rarer variations of animals and fish will make better meals; the cooking quality of rare beginner-level meat is equivalent to common apprentice-level meat, while uncommon meat is halfway between common and rare meat.
- Rarer variations of animals and fish will yield more hunting and fishing experience.
- The hunting, fishing, and cooking skill guides have been updated.
- Gold now has a rare chance of dropping 2 or 3 pieces when prospected.
- A new action has been added for farming and firemaking which requires pressing the left mouse button while the oscillating indicator is at the center of the gauge.
- Three new achievements have been added.
- Hunting Master: Kill a rare animal.
- Fishing Master: Catch a rare fish.
- Honest Work: Harvest 30 crops.
- The maximum amount of ores that can be extracted from deposits has been increased from 3 to 5, and the minimum has been increased from 1 to 3.
- Lowered the amount of metals required to upgrade your home.
- Lowered the experience gained from mining salt deposits.
- Lowered the experience gained from smelting.
- Clarified some text in the tutorial.
