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Update Log #07 — Thief Buff + Petrification & Silence Mechanic Optimization

Bug Fixes

  • Fixed an issue where skill sound effects would still play when all sound was turned off

  • Fixed an issue where Mending Rock's judgment condition caused multiplayer games to freeze

  • Fixed an issue in [Single Player] where abnormal reward arrangement during the reward selection phase caused the game flow to freeze

  • Fixed an issue where Law Web Resonance caused abnormal skill mana costs

  • Optimized prerequisite suffix conditions for some chips

Mechanic Adjustments

Petrification ([Stone])

Old: Until the current round's [Priority] alternates, cannot leave the hand by any means other than being played.

New: Can only leave the hand by being played (removed at [Turn End] of a [Pass])

Silence ([Silence])

Old: While in hand, cannot cast skills. Discarded at end of turn, or can be played by spending 5 [Mana].

New: Cannot cast [Skills] this turn. Can be removed by spending 5 [Mana] to play it (each time [Silence] is applied, the [Mana] required to remove it is reduced by 1, to a minimum of 1).

Thief Character Adjustment

Main Skill: Phantom Haze Step

[Active] 5 Mana → 4 Mana

[Active]: Choose {0} cards in hand, enchant them with [Haze] and [Temporary] copy {1} of them.

[Active]: Choose {0} cards in hand, enchant them with [Haze] and [Temporary], then copy {1} of them.

New Multiplayer Features

Added Drinks and Fate Cards viewing functionality to the Collection

Added ban functionality for Party Drinks and Fate Cards

Fate Cards

  • The Chariot

Replace all players' [Chips] with random [Chips] of the same rarity.

All players' [Chips] are randomly swapped.

Chip Adjustments

The following adjustments have been reverted to their previous version state, removing the "first time per turn" restriction:

  • Baby Bee

First [Pair] played each turn: Gain 1 [Mana]

Accumulate 3 [Pair] plays: [Evolve] into Tiny Bee

Play [Pair]: Gain 1 [Mana]

Accumulate 3 [Pair] plays: [Evolve] into Tiny Bee

  • Tiny Bee

First [Pair] played each turn: Gain 2 [Mana]

Accumulate 4 [Pair] plays: [Evolve] into Worker Bee

Play [Pair]: Gain 2 [Mana]

Accumulate 4 [Pair] plays: [Evolve] into Worker Bee

  • Worker Bee

First [Pair] played each turn: Gain 3 [Mana]

Accumulate 5 [Pair] plays: [Evolve] into Male Bee

Play [Pair]: Gain 3 [Mana]

Accumulate 5 [Pair] plays: [Evolve] into Male Bee

  • Male Bee

First [Pair] played each turn: Gain 5 [Mana]

Play [Pair]: Gain 5 [Mana]

  • Queen Bee

First [Pair] played each turn: For every 2 [Mana] you have, you may [Discard] 1 [Pair]

Play [Pair]: For every 2 [Mana] you have, you may [Discard] 1 [Pair]

  • One-yang Finger

First [Single] played each turn: You may [Discard] 1 hand of any poker combination.

Play [Single]: You may [Discard] 1 hand of any poker combination.

  • Medusa

After [Battle Start], all cards [Add] by any player are enchanted with [Stone].

After [Battle Start], during your turn, all cards [Add] by any player are enchanted with [Stone].