Hello Snipers,
Thank you for your continued support and feedback during our Early Access journey! We are back with a new regular update for MARKSMAN VR.
In this patch, we focused heavily on Quality of Life (QoL) improvements, resolving some annoying bugs, and introducing a brand-new, much more intuitive weapon holster system based on your feedback. We also made some highly requested tweaks to the Shooting Range!
Here are the full patch notes for this update:
🌟 New Features & Enhancements
Completely Overhauled Weapon Holsters: We’ve designed a brand-new, highly intuitive weapon holster system. Stowing and drawing your weapons should now feel much more natural and seamless in VR.
Shooting Range Upgrades: You can now test all accessible weapons directly in the shooting range.
Shooting Range Weapon Wall: You can now hang your weapons back on the wall in the shooting range after testing them.
🗺️ Gameplay & Level Improvements
Level 1 Design Tweaks: Made various environmental and design adjustments to improve the flow of the first level.
Level 4 Timing: Adjusted the timing of the car sequence so it no longer arrives before you go up.
Better Scope Grabbing: Adjusted the default location/grab point of the scope to make it much easier to grab during intense moments.
Night Vision & Visibility: Improved the visibility of your equipment during night missions.
Visual Polish: Applied general light and color correction fixes across the game for a better visual experience.
🐛 Bug Fixes
Fixed a critical issue where player settings were not saving correctly on startup.
Fixed a bug that caused the Teleport locomotion method to stop working.
Tutorial: Fixed a bug that allowed players to use weapon attachments too early in the tutorial.
Tutorial: Fixed a collision issue on the tutorial door that allowed players to clip through it.
Level 3: Fixed an issue regarding enemy fall behaviors.
Fixed an audio bug where the "level complete" sound effect would play twice at the end of a mission.
As always, your precision, patience, and feedback make all the difference. Please keep sharing your thoughts with us on the Steam Community Hub!
Good hunting,
The Crimson Gate Team
