Hey guys!
Our first patch, which addresses some issues raised by players, is live:
- By to popular request, Solo Mode has changed: you now have to win the game to proceed to the next event. You only have to defeat each boss once, though.
- Previously, players got a blast radius bonus for doing the most damage to a boss. This was unclear to most players. Now, the player who did the most damage will receive additional terrain when positioning his core, and will be the only one to receive a special weapon. This is now shown in a nice "boss defeated" window.
- Minor changes to several events (Cooldown, Going Ashore) to reduce frustration.
- We split up Quick Match into two game modes. Random Match now selects a random unlocked event from the campaign, while Quick Match now lets you play a basic level with Mayas and nothing else.
We are planning a content patch later this year, so stay tuned! If any issues come up, we'll of course address them in a patch as well.