In previous builds, all AI were hand placed in the map and used a save system. In The last update this save system caused all the AI get placed in the same location when loading save data. This system has been removed and replaced with a new dynamic AI spawner system. For the time being, I have decided that there really is no need for the AI to save data. In the next update I hope to have some issues with the AI worked out as far as certain logical behavior as well as a body looting mechanic as well as an inventory and crafting mechanic. Thank you everyone who has taken part in the Play Test!
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