🚀 Space Opera – Patch 0.16.10
Hello, space strategists! 👋
Another update is here—this time, the focus was on the Ship Designer, which has gotten a major facelift.
🛸 Ship Designer
📋 Module Info-Panel
When you select a module, you'll now see all the important details right away:
Name, type, installation point, and a description—no more guessing!

📊 Ressourcen-Tracking
The costs of your building plans are now displayed with progress bars for each resource type—you can see at a glance how much ore, radioactive material, and other resources you're using.

📂 Fold-Out Sections
Hit points, movement, and storage spaces can now be folded in and out separately. More clarity, less chaos.


🧹 Clean Interface
Unnecessary labels, buttons, and bars have been removed. The layout is now much clearer and better organized.

🌍 Colonization Ship
The maximum cargo capacity has been increased from 400 to 425—more space for your colonists! 🧑🚀
ℹ️ New in the Main Menu
There’s now a playtest info dialog that explains where we are in the development process and what you can expect during this phase. Check it out!
🔧 Under the Hood
Internalized module costs (cleaner cost model)
Revised hit point calculation using armor-specific values
As always: Feel free to post bugs, feedback, and requests in the comments! 🙏
Thanks for playing along in this early phase—your input helps a lot. ❤️
– Bradley
