Tales of Eternia Remastered marks an interesting development for Bandai Namco’s commitment to reviewing their legacy Tales titles for modern platforms. Based on the PSP release of the PlayStation classic, Tales of Eternia Remastered brings a brand-new English localization and script, including the return of skits that were left out of previous releases of the game.
With its arrival on modern platforms, Tales of Eternia Remastered brings with it a slew of QoL changes that transform the already solid game into a much more accessible and modern-feeling release, despite its sometimes dated-looking facade.
Tales of Eternia, and in turn, Tales of Eternia Remastered, felt like Namco coming into its own with its 2D-plane-heavy combat, refining the groundwork of both Phantasia and Destiny. Additions like manual blocking and, more interestingly, the introduction of the Craymel Cage System brought with it a richer combat experience, with robust magic attacks and combo cancelling that
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